The interaction between stage and audience as a live communication tool, to capture the attention and feedback of the participants.
We connect to the direction room for instant processing to be sent to the screen. Our web applications are fully customizable to satisfy the needs of the event.
The graphics, the interactions, data collection and processing are built to give maximum combination of customization.
Interaction systems to make participants as protagonists: Q&A, Live Poll, Quiz, test game, etc. many possibilities to customize with our Web Apps for events.
We bring the necessary wireless infrastructure and the server on site. The participants are connected to the reserved Wi-Fi and to the local web app, to use the interaction systems.
The web applications work locally for maximum privacy and without the use of an internet connection.
Our dedicated Wi-Fi infrastructure and local server guarantees the service without using an Internet connection.
It will not be necessary to use the location’s internet connection, ask for additional bandwidth for many participants or have a 3G / 4G signal from the mobile operator.
To accommodate the time pressure of the event, all the process is built ad hoc, for maximum reactivity.
Developing customized software means above all being able to count on a service adaptable to your needs. This will make easier to build the live experience with your creativity.
During the plenary session, being able to interact with the public creates greater closeness and helps understanding the topics.
Public speaking is difficult. The Q&A web app allows you to process your thoughts with calm and it helps people to ask more precise questions and at the same time guarantees the quality of the questions.
Understanding the preferences of the audience can become an interesting live moment, to deepen various points of view.
Live connected to the direction room, we project the screenings in real time on opinion polls and votes. To understand preferences and direct the dialogue between the stage and the audience.